![]() Top developers can now start experimenting with awarding points using the Points Service. To collect your first Points, we recommend you stop at ROBLOX Battle, which the Games team has updated to award a Player Point when you bank a certain amount of coins (and assuming there are Points to award). ![]() To learn more about the Points Service, which is what developers use to award points to players, see this new entry in the ROBLOX Wiki. (The rate at which we dole out Points will fluctuate as we test the system and find the right balance.) The developer can use those Points – and any others they collect – to reward players for their achievements, adding a new layer to gameplay. The game’s developer gets seven ROBUX and, now, a certain allowance of Points to distribute back to players. You can think of Points like Playstation trophies, Xbox Achievements, or even ROBLOX badges – the important distinction from the latter is there’s scarcity to the number of Points to be awarded, making them limited and desirable.įor a basic example of how this works, let’s say a player spends 10 ROBUX in a game. Builders and developers can then distribute those Points to players who achieve predefined goals. Points are awarded to builders and developers when players spend ROBUX in their games. We’re starting with a new cross-game, platform-wide scoring system known simply as Player Points. Today, we’re kicking off the beta testing period for a series of features that will give new meaning to ROBLOX gameplay – for individuals and groups alike – while also encouraging better content and fun rewards for players.
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